j3d.examples.swing
Class Main

java.lang.Object
  extended by j3d.examples.swing.Main

public class Main
extends java.lang.Object

This example displays a Swing based application with a JMenuBar that allows you to switch between displaying a Cube and a Sphere. You can also perform a simple screen capture and start/stop rotation using menu commands.


Constructor Summary
Main(java.awt.Container c)
          Constructor.
 
Method Summary
 javax.swing.JMenuBar getMenuBar()
           
static void main(java.lang.String[] args)
           
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Main

public Main(java.awt.Container c)
Constructor. Set the layout algorithm for the panel and initialize the Java 3D rendering system and view side scenegraph.

Method Detail

getMenuBar

public javax.swing.JMenuBar getMenuBar()

main

public static void main(java.lang.String[] args)