package tracer;

import tracer.geometry.Vector3d;

public class view {
  private Vector3d from;
  private Vector3d at;
  private Vector3d up;
  private double dist;
  private double angle;
  private double aspect;

  public Vector3d getFrom() {
    return from;
  }

  public void setFrom(Vector3d from) {
    this.from = from;
  }

  public Vector3d getAt() {
    return at;
  }

  public void setAt(Vector3d at) {
    this.at = at;
  }

  public Vector3d getUp() {
    return up;
  }

  public void setUp(Vector3d up) {
    this.up = up;
  }

  public double getDist() {
    return dist;
  }

  public void setDist(double dist) {
    this.dist = dist;
  }

  public double getAngle() {
    return angle;
  }

  public void setAngle(double angle) {
    this.angle = angle;
  }

  public double getAspect() {
    return aspect;
  }

  public void setAspect(double aspect) {
    this.aspect = aspect;
  }
}