package tracer;
import tracer.geometry.Vector3d;
public class view {
private Vector3d from;
private Vector3d at;
private Vector3d up;
private double dist;
private double angle;
private double aspect;
public Vector3d getFrom() {
return from;
}
public void setFrom(Vector3d from) {
this.from = from;
}
public Vector3d getAt() {
return at;
}
public void setAt(Vector3d at) {
this.at = at;
}
public Vector3d getUp() {
return up;
}
public void setUp(Vector3d up) {
this.up = up;
}
public double getDist() {
return dist;
}
public void setDist(double dist) {
this.dist = dist;
}
public double getAngle() {
return angle;
}
public void setAngle(double angle) {
this.angle = angle;
}
public double getAspect() {
return aspect;
}
public void setAspect(double aspect) {
this.aspect = aspect;
}
}