package ip.raul;

public class Object3D {

  public String name;
  public int Type;
  public String Texture;
  public Point3D Pos = new Point3D(0, 0, 0);
  public Point3D Rot = new Point3D(0, 0, 0);
  public Point3D Sca = new Point3D(0, 0, 0);
  public Point3D Cen = new Point3D(0, 0, 0);
  public float Radius;
  public float Height, Width, Length;
  public int textureIndex;

//type can be as follows"
//1 sphere
//2 cylinder
//3 cube (paralelipiped)
//more to be added...


  public Object3D(String _name, int _Type) {
    name = _name;
    Type = _Type;
    Radius = 1;
    Height = Length = Width = 1;
    textureIndex = -1;
    Texture = "none";
  }
}