package graphics.tracer;

import java.util.Vector;

class Polygon
    implements Target {
  private Vector vertexList;
  private Vec3f planeNormal;
  private static Scene scene;

  public Polygon(Vector vl, Vec3f pn) {
    planeNormal = new Vec3f(pn);
    vertexList = (Vector) vl.clone();
  }

  public float intersectTest(
      Vec3f R0, Vec3f R1, int object) {
    System.out.println("Polygon intersect Test");
    return 0;
  }

  public void initScene(Scene s) {
  }

  public int shade(int object, Vec3f R1, float t[]) {
    return 0;
  }

  public boolean initScene() {
    return false;
  }
}