package graphics.tracer;
import java.util.Vector;
class Polygon
implements Target {
private Vector vertexList;
private Vec3f planeNormal;
private static Scene scene;
public Polygon(Vector vl, Vec3f pn) {
planeNormal = new Vec3f(pn);
vertexList = (Vector) vl.clone();
}
public float intersectTest(
Vec3f R0, Vec3f R1, int object) {
System.out.println("Polygon intersect Test");
return 0;
}
public void initScene(Scene s) {
}
public int shade(int object, Vec3f R1, float t[]) {
return 0;
}
public boolean initScene() {
return false;
}
}