package graphics.carl;

import gui.run.RunButton;


class RingRaysButton extends RunButton {
  private Main main;

  public RingRaysButton(Main main) {
    super("Rings, Rays:");
    this.main = main;
  }

  public void run() {
    main.newArray(main.getRings(),
                  main.getRays(), main.isRadially());
    main.getPanDisplay().repaint();
  }
}